Febrero 26, 2010 | Por editdimo | # Enlace permanente
Macros for priests wow power leveling
Every Sunday (and the occasional weekday) Spiritual Guidance offers holy and discipline priests advice on how to wield the holy light and groove to the disco night. Your hostess Dawn Moore will provide the music.
/target reader
/wave
/use The Mischief Maker
There. I love a captive audience.
This week I’ll be writing about macros for priests. I will touch on egracedimo why and how to use them, then provide a few useful ones that readers sent in during the past week. This article will not be an introductory guide for the use of macros because… WoW.com already had one of those. Hit the jump for the link. Old but applicable, the following 4-part introductory guide to macros was written by former staffer Sean Forsgren. It’s a good read for any player who wants to get started with macros. So if you have no idea what a macro is, or you want to polish up your macro vocabulary, check these out:
1.Macro Anatomy: Primer
2.Macro Anatomy: Crawl phase
3.Macro Anatomy: Walk phase
4.Macro Anatomy: Run phase and beyond!
If you’re interested, there are plenty more articles in the WoW.com archives on macros, so don’t be a stranger to that search bar up above if you want to find out more. For now, I want to touch on some reasons why priests specifically would want to use macros.
This is a comparatively bad idea wow gold until you get to level 64 and finally obtain your wow gold spec’s primary spell, Arcane Blast. When I die, I will ask Jesus why Blizzard refuses to make this spell available earlier to the spec that relies upon it. Then the good lord will look down upon me and say, “LTP nub.” But barring divine wisdom (or a blue post) bestowing upon me the answer, I suppose I will have to settle for my current state of perpetual bafflement.
It’s not that arcane mage leveling is terrible, just that wow gold you’ll have an infinitely easier time of it if you spec frost or fire instead. Arcane’s best spells don’t come until much later in the game. Does 60+ levels of using untalented Fireball/Frostbolt as your primary DPS spell sound good to you? No? That’s cool, you can always spam Arcane Missiles I guess. Because until you hit level 60 and can finally take Arcane Barrage, that’s your sole tree-specific damage spell. Have fun with that.
Arcane leveling can be done, but it’s simply not a lot of fun for the majority of the game. Switch to it at level 64, though, and you’ll have a great time from Outland through Northrend. If you insist upon doing it, then talent your way down the arcane tree first, because you’ll want Arcane Barrage as soon as possible, and make certain you fully talent into Arcane Stability right away. You’ll want to make sure your Arcane Missiles are uninterruptible ASAP. Prismatic Cloak is another must-have leveling talent. Nothing saves a mage’s life like instant Invisibility.
I’ve recently written an entire series wow gold on mage leveling, so visit that if you want a more comprehensive guide.
Arcane’s max DPS rotation is actually pretty simple: spam Arcane Blast forever. This will kill everything. Unfortunately, it will also kill your mana pool. It’s an unsustainable rotation.
Your actual rotation should look wow gold like this: Arcane Blast x 4–>Missile Barrage+Arcane Missiles–>repeat. Missile Barrage is the key here. If it doesn’t proc after 4 Arcane Blasts, you have a choice. You can either get rid of the stack with an Arcane Barrage (also the best choice if you need to move), or cast another Arcane Blast in the hopes of finally proccing Missile Barrage. This can be rough on your mana pool, so you have to choose judiciously based on the current state of your mana and the time left in the encounter.
Use Arcane Power, Icy Veins, and Presence of Mind pretty much every time they’re up, and when you run out of wow gold mana (which shouldn’t be happening very often, if you’re being conservative about your Arcane Blast spam and Missile Barrage is proccing at a reasonable rate) Evocate. In fact, if you can, it can pay to time an Evocation along with Icy Veins or a Bloodlust pop by the Shaman.
For AoE: Arcane AoE sucks. I’m not saying, I’m just saying. Your best AoE spell is Arcane Explosion, which requires you to A.) be in the middle of lots of things wow gold that like to eat mages, and B.) burn through mana like nobody’s business. You’re better off standing at range and spamming Blizzard, to be honest. Your AoE DPS is going to suck, but nobody much cares about that. Or at least, nobody who isn’t a douche cares about that.
Consolidating
Priests have more healing spells available to them than any other healer. Add into that all our offensive abilities and cooldowns, and our bars can get very crowded, very quickly. Macros are a great way to consolidate the number of buttons you need, as well as clean up your UI so things are easier to see. Since not every ability is used frequently, or some abilities are on cooldown, you can bind two or more abilities to one key. Adding a target condition will let you keep offensive abilities on your bars but out of the way; ideal for burn phases. Here’s an example.
#showtooltip
/stopcasting
/cast [help, nomodifier:alt, nomodifier:shift]Renew; [modifier:alt, target=player]Renew; [modifier:shift]Guardian Spirit;[harm, nomodifier]Holy Fire
When targeting a friendly target this macro will cast Renew. Holding down shift when using it will cast Guardian Spirit on the friendly target. If targeting an unfriendly target, the macro will cast Holy Fire. Holding down alt will always self cast Renew regardless of your target. The tooltip will change based on your target or modifier.
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Forming a roleplay troupe wow power leveling
One of the more common subjects in World of Warcraft writing is “How to form a raid group.” Alternatives include, “How to find a raid group,” “Does your raid group steal the covers at night?” and “Raid Leaders and the Ghouls that Love Them.” Heck, there’s so much hullabaloo about how to find a compatible guild that I’m waiting for Match.com: the WoW edition. But you don’t see a lot getting written about getting together with roleplay troupes. I think part of the reason for that is that most folks consider roleplay to be either spontaneous events or the province of individual expression. They don’t tend to consider roleplay as something that’s organized as a group or guided by a general plan. However, as many folks with pen-and-paper tabletop games will tell you, roleplay often works best when you have a theme and a group of people who all buy into that theme. You don’t necessarily need to get a brand new guild together in order to egracedimo form a troupe. It could be something as simple as a small group of five people who want to play out a particular story. Also, a pre-scheduled “bar night” in your faction’s capital can be considered part of a troupe, especially if you set up certain ground rules about how things “work” in that tavern. We’ve talked before about how to find your own roleplay, but that’s not entirely the same thing as starting a new group. Let’s jump behind the cut and talk about how to form a roleplay troupe.
Readers have been captivated by “Invincible,” the sweeping wow power leveling new musical piece released by Blizzard wow power leveling recalling the leitmotif of the Wrath of the Lich King trailer.
Kael: Oh man. I really didn’t expect it, and this never happens, but that was actually very moving. I got choked up listening to that. It’s incredible; I can’t wait to listen to it again. That song is the pinnacle of video game wow power leveling music in my book. Wow. Simply astonishing.
Frank: /agreed! I was surprised to find myself getting choked up, too, which is even more amazing because I have (of course) NO clue what they are singing or the context for the music. A piece of music worth an epic event, for sure. Behold the power of music! Hats off to all responsible for this one.
Killchrono: Leitmotifs are my favourite wow power leveling musical convention, especially when used in media like games, movies or shows. You know a song has great power when it becomes synonymous with a character, an emotion or even an entire franchise. Think Darth Vader with the “Imperial March,” or the main Star Wars theme.
I got shivers hearing the “Arthas, My Son” leitmotif in this song. It convinces me that this’ll be the song that plays during the wow power leveling epic finish, perhaps when Arthas takes his dying breath. It’s so sad and moving that it’s making me wonder whether Arthas feels the last tinge of humanity in his heart as he dies. Regardless, this song would be an amazing piece to see off one of Warcraft’s most influential characters.
Brett: There were excerpts of this in the 3.3 trailer, when the ghosts appear around Arthas while Terenas is talking to him. Such a heartbreaking and evocative piece of music.
Naraxis: Wow, just wow. I have never heard anything that beautiful in my whole life, was absolutely amazing. Before, my motivation for getting to the Lich King to wow power leveling kill him was so I could hack off a piece of his throne for Shadowmourne, but now my motivation for getting to him is to hear that song.
At our house, game soundtracks (including WoW) are a regular part of the mix of our daily music. While my son wow power leveling sometimes queues up a more pumping rhythm when he PvPs, we otherwise all seem to prefer keeping our game sounds on so we can soak up the atmospherics. (Except for Molten Core, back in the day. I think I would have had a seizure listening to that for very long. /twitch) Do you ever listen to the WoW soundtrack or music outside of the game? Do you keep the sound on while you play?
Have a purpose or theme in mind
Before you even start recruiting other players, it would be helpful for you to know what kind of theme you’re aiming to roleplay. Are you about to tell a love story? Are you going to focus on the tales of war-torn heroes? Heck, you could even be doing a group of characters who have all been drastically effected by the vampire bite of the San’layn. The idea here isn’t that you need to write a long, complex story. You’re not trying to be a script-writer recruiting actors. Rather, you’re setting up a general context for your fellow roleplayers to live inside. There are definite memes and flavors to different types of roleplay, and it’s helpful to have an idea of “where you’re going with all this.” This information will help players determine how their characters will react to things, how they’ll think about things, and what their next steps would be. By way of analogy, characters in an action story just act differently than characters in a romantic comedy. Part of deciding what your theme is going to be involves deciding whether you’re roleplaying a specific story or just a genre. An example of a contemporary story might be that your troupe is an elite team of soldiers going to fight the Lich King. There’s a specific action and plot to your story. An example of a genre-based troupe is a “pub night.” (Pub nights are incredibly common across roleplay servers.) Pub nights involve about a dozen characters showing up to a bar or tavern, and just talking and interacting through the night. Usually, someone’s playing the bartender or servers, and some folks might even play the chef in the back room. Regardless of how you organize the pub night, the whole thing is mostly based on the idea of a stable, relaxed environment to do some free-form roleplay. There’s as many themes and purposes for potential troupes as there are players. It will ultimately be helpful to you if you can tell new potential roleplayers what kind of story you’re playing through.
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